Mechanic
Selecteer alles Action points Action queue Action retrieval Area majority Area movement Auction / Bidding Auction: Dutch Auction/bidding Bias Bingo Bribery Campaign Campaign game Card play conflict resolution Catch the leader Closed drafting Command cards Communication limits Connections Contracts Cooperative game Critical hits and failures Deck building Deck, Bag and Pool building Deduction Delayed purchase Dice Rolling Die icon resolution Enclosure End Game Bonuses Events Force commitment Grid coverage grid movement Hand Management Hexagon grid Highest-lowest scoring Income Kill Steal King of the hill Legacy game Line of sight Mancala Map Deformation Market Memory Modular board Move through deck Movement points Movement template Narrative choice negotiation Network and route building Once per game abilities Open Drafting Pattern building Pick-up and deliver Player elimination Point to point movement Programmed movement Push your luck Race Real Time Scenario Score-and-reset game Set Collection Simulation Simultaneous action selection Slide/push Solo / Solitaire Game Solo game Square grid Storytelling Sudden death ending Take That Team-based game Tech trees Tile placement Track movement Trading Traitor Game Turn order Variable Player Powers Variable set-up Victory points as a resource Victory points as resource Voting Worker Placement Zone of control